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This is highly affected by difference in status, and is a primary check on conflict. This might be a Clan badge, jewellery, or rank insignia.īlood Money - Basically, if someone is injured in some way, the clan person doing the injury must compensate the injured. Visual indicators of status - Generally, people wear some visual indicators of their status in society, even if they're nearly or actually naked. Formal/military garbīe elaborate and is often deliberately uncomfortable as a result armor is worn only when combat is imminent. Nudity is common - Due to the heat, there is a general lack of a nudity taboo among Tsolyáni, and clothing is generally light or minimal, particularly in Clanhouses/private. Cities can be quite large the largest top a million residents. Most people live in communal Clanhouses personal residences are rare. Your Clan affiliation determines a bunch of stuff about you, like your place in society and potentially where you live and do.Ĭommunal living - Tékumel's architecture centers around large pyramidal temples to the Gods. Brown folks are the norm, not the exception.Ĭlan over individual - The group is more important than the individual on Tékumel. Languages and such derived from those cultures rather than the dominant ones today. There was a nuclear war on Earth 60k years ago, and the survivors were from Central America (think Mayans, not Conquistadors), North Africa, and the Indian subcontinent.
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It's not Western European - The humans that settled Tékumel were not from Western or European cultures, generally. Humidity isn't too bad, except in the swamps, which are pretty much Hell on Tékumel. Tékumel is hot - It's equitorial hot in the northern extremes, hotter south of that, and unbearable for humans at the equator. The wilderness is deadly - Again, chucking Tékumel into the pocket dimension resulted in a very nasty competition for resources the wildlife is super nasty because only the worst survived. , which are dinosaurish beasts that are the oxen of Tékumel.
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You walk, ride in a litter or palanquin, or get pulled at basically walking speed in a cart by No riding animals - Another consequence of the ridiculous upheaval: no horses or anything else that's ridable at speed. The usual substitute is a chemically treated hide which is roughly equivalent to bronze in hardness and flexibility but as light as fiberglass. Steel is a precious metal - Tékumel is metal-poor this wasn't a problem when it was the darling of the interstellar set, but now that it's cut off from everything it means metal is super rare and precious. The authors give us a quick rundown of the major differences between Tékumel and most (all?) RPG settings: There are occasional mentions that things might be different elsewhere but we generally aren't going to be provided that information. This version of the game is concentrating on the Tsolyánu, which is one of the surviving Five Empires on Tékumel. Game present is ~50,000 years after this event in the meantime there's been horrific wars, a resurgence of the native sentients and an emergence of "magic" due to the pocket dimension's properties.
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It's a terraformed world, made into a playground and resort for humans, thrown into a pocket dimension along with the rest of its solar system. This short section gives us the basic background on Tékumel. I haven't actually looked through the book in detail for several years, so it's going to be new again to me as we go through it. I picked up the GoO version when it came out since I happened to have the disponsable income and an interest in odd settings. I'd heard about the setting since forever, starting with ads and articles inīack in the day, but my groups have been solidly in the Western European end of the fantasy pool and unwilling to venture out. I'm going to summarize the various parts in this version, ask if you want details.Ī caveat: I've never actually played any of the iterations of Tékumel. On Tékumel is a reasonable introduction to the history of the setting and its rules. It's the 4th iteration of official RPG rules for the Tékumel setting. Per request, this is a quick overview of Tékumel: Empire of the Petal Throne (EPT from here on out), which was released by Guardians of Order in 2005. Introduction posted by Tolan Original SA post